Posted on December 3, 2007 by Nate
Graphing of results in CONTOUR was really showing its age in GeoStudio 2004. In fact it had hardly changed since SEEP/W version 1 way back when Windows was first released, other than adding additional parameters you could graph.
I’m excited about how the graphing feature has changed in GeoStudio 2007. I’ll take the next couple of [...]
Filed under: ui tips | Tagged: contour, geostudio, graph, selection | Leave a Comment »
Posted on November 26, 2007 by Nate
I referred to this briefly in last week’s blog about mouse selection, but on further reflection I think it’s important enough to give it its own article: the KeyIn dialog boxes let you interact with the drawing too.
Graphical Selection
Take KeyIn Boundary Conditions for example.
Here I want to edit the pressure on the left side of my dam, [...]
Filed under: ui tips | Tagged: contour, define, geostudio, keyin, selection | Leave a Comment »
Posted on November 19, 2007 by Nate
Continuing with last week’s theme of efficient use of your mouse, this week I’ll show the three ways to select things with the mouse.
There are three ways to select objects on your drawing: single selection, line selection and rectangular selection.
Single Selection
This is the obvious one that everyone knows: click on an object to select it.
Note, [...]
Filed under: ui tips | Tagged: contour, define, draw, geostudio, keyin, selection | Leave a Comment »
Posted on November 13, 2007 by Nate
Knowing how to use your mouse wheel can make you more efficient in a graphically-oriented application like GeoStudio. The more you can do with your mouse, the less time is spent moving your hand from your mouse to your keyboard.
Zooming
In GeoStudio, like AutoCAD, the mouse wheel can be used for zooming. Spin the wheel up [...]
Filed under: ui tips | Tagged: geostudio, mouse, pan, scroll, zoom | Leave a Comment »
Posted on October 22, 2007 by Nate
We’ve had undo & redo in our products for a couple of versions now, but version 7 has taken it up a notch. Besides adding undo into Contour (previously it was only in Define), we’ve added an undo description and undo within most dialog boxes.
Undo Description
Every action you perform now has a “description” that shows [...]
Filed under: ui tips | Tagged: contour, define, geostudio, options, redo, undo | Leave a Comment »
Posted on October 16, 2007 by Nate
Back with version 5 of our products (we called it “GEO-SLOPE Office” back then, but it’s the same thing as what you know as GeoStudio now), each product had its own file format. (I think v5 was when we first introduced file zipping though, so all the results for an analysis were at least in [...]
Filed under: ui tips | Tagged: geostudio, solution out of date, solve, undo | Leave a Comment »
Posted on October 1, 2007 by Nate
Lori, one of our support engineers (and the lovely voice behind all our videos!), has had a rash of support calls and emails lately asking for this hidden feature. In fact even she didn’t know this could be done until this week! So she’s given me permission to reprint the instructions she sent to one [...]
Filed under: ui tips | Tagged: fields, geostudio, lori, materials, regions, sketch text | Leave a Comment »
Posted on September 19, 2007 by Nate
If you’re an existing user of GeoStudio you’re already familiar with the “KeyIn” vs “Draw” paradigm that’s pretty much unique to GEO-SLOPE products. The KeyIn and the Draw menus have essentially the same items in each.
For Regions, Lines and Points, the idea is that in KeyIn you can type them in (useful if you know [...]
Filed under: ui tips | Tagged: contour, define, draw, geostudio, keyin | Leave a Comment »