Posted on November 26, 2007 by Nate
I referred to this briefly in last week’s blog about mouse selection, but on further reflection I think it’s important enough to give it its own article: the KeyIn dialog boxes let you interact with the drawing too.
Graphical Selection
Take KeyIn Boundary Conditions for example.
Here I want to edit the pressure on the left side of my dam, [...]
Filed under: ui tips | Tagged: contour, define, geostudio, keyin, selection | Leave a Comment »
Posted on November 19, 2007 by Nate
Continuing with last week’s theme of efficient use of your mouse, this week I’ll show the three ways to select things with the mouse.
There are three ways to select objects on your drawing: single selection, line selection and rectangular selection.
Single Selection
This is the obvious one that everyone knows: click on an object to select it.
Note, [...]
Filed under: ui tips | Tagged: contour, define, draw, geostudio, keyin, selection | Leave a Comment »
Posted on November 13, 2007 by Nate
Knowing how to use your mouse wheel can make you more efficient in a graphically-oriented application like GeoStudio. The more you can do with your mouse, the less time is spent moving your hand from your mouse to your keyboard.
Zooming
In GeoStudio, like AutoCAD, the mouse wheel can be used for zooming. Spin the wheel up [...]
Filed under: ui tips | Tagged: geostudio, mouse, pan, scroll, zoom | Leave a Comment »
Posted on November 5, 2007 by Nate
One of our users asked me recently for advice on picking the best hardware configuration to run GeoStudio. His office was buying new computers for their engineers and since they used GeoStudio heavily they wanted the best possible configuration within their budget.
The System Requirements on our web site are obviously pretty basic. And they don’t [...]
Filed under: hardware | Tagged: cpu, disk, geostudio, gpu, graphics, hard drive, hardware, ram | Leave a Comment »